The god of fire and war, Balthazar, has made an unexpected return, only to reveal himself as a ruthless manipulator with little regard for mortal life.
Author: Aleida
Balthazar’s assault on the Elder Dragons could spell doom for Tyria, making it crucial to find him before he strikes again. But, where does Basil The Wanderer begin the hunt for a rogue god?
The ancient mursaat, Lazarus the Dire, is not what he seems—and Marjory Delaqua has returned from her investigation with a desperate warning.
Her Royal Majesty, Queen Jennah of Kryta, requests Basil The Wanderer’s presence in Divinity’s Reach to help her root out corruption in the Ministry before crisis strikes.
Basil The Wanderer will find out if any chilling discoveries await him in the Shiverpeaks as he ventures closer to the Elder Dragon Jormag’s territory.
Basil The Wanderer and his allies must work quickly to find anything they can leverage against the new threats. But who can we trust?
As an old threat emerges into the light, what comes next will cast doubt on everything Tyria’s heroes think they know.
Braham, Canach, and Basil The Wanderer catch up with the rest of the team and forge deep into the jungle dragon’s stronghold as they track Zojja and Logan’s trail.
Basil The Wanderer decides to turn the team in the direction of Rata Novus upon learning the lost asuran city may have resources we could use against Mordremoth.
Basil The Wanderer leads his team into Auric Basin to advance deeper into Mordremoth’s territory and continue the search for Trahearne and the surviving members of Destiny’s Edge.