Spearmarshal Zaeim is gathering representatives of the Elonian factions, hoping to forge an alliance of peace in Joko’s absence.
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Basil The Wanderer heads to the Free City of Amnoon to talk Gorrik out of trouble, but he has to take care not to mention the Scarab Plague avoiding causing a massive panic.
Portals are still delivering Palawa Joko’s invasion forces to Tyria at an alarming rate, and Taimi may have picked up a lead on where they’re coming from.
While part of Dragon’s Watch keeps tabs on Kralkatorrik’s actions, Basil The Wanderer finds himself facing off against Palawa Joko’s forces.
It’s time to finally put a stop to Balthazar, but are Basil The Wanderer and his friends able to kill a god?
It seems Balthazar has built himself a war machine that harnesses magic from dragon crystals. Will the remnants of Glint’s power enable us to open up a portal to her lair?
The god of fire and war, Balthazar, has made an unexpected return, only to reveal himself as a ruthless manipulator with little regard for mortal life.
Balthazar’s assault on the Elder Dragons could spell doom for Tyria, making it crucial to find him before he strikes again. But, where does Basil The Wanderer begin the hunt for a rogue god?
The ancient mursaat, Lazarus the Dire, is not what he seems—and Marjory Delaqua has returned from her investigation with a desperate warning.
Her Royal Majesty, Queen Jennah of Kryta, requests Basil The Wanderer’s presence in Divinity’s Reach to help her root out corruption in the Ministry before crisis strikes.