Following the end of the dragon cycle and a restoration of the magical balance across Tyria, Aurene has been preparing for her role as its guardian, the sole remaining Elder Dragon to maintain stability in the fragile new system that she helped establish.
In the depths of Gyala Delve, a lurking evil has poisoned the Jade Brotherhood and twisted Basil The Wanderer’s memories against him.
Basil The Wanderer checks in with Gorrik in Gyala Delve for updates on his research on the haze and demons.
Following the events of the dragon cycle, Basil The Wanderer is drawn back to Cantha to investigate strange occurrences in the Jade Sea.
Basil The Wanderer and his allies head to the Jade Sea. It’s time to stop The Void, but will they still be able to save Soo-Won in the process?
Ankka has sabotaged the extractor, so it overloaded as soon as it was activated. But now the plan to use the machine to purge Soo-Won’s corruption is gone and time is running out.
Basil The Wanderer and his allies decide to leave the facility using the emergency escape pods. They need to regroup and make a plan to prove their innocence.
Basil The Wanderer and his allies need to pursue Ankka to New Kaineng, where Mai Trin believes clues may be found.
Gorrik receives a letter to meet an old colleague, unaware that it is a trap set by the Aetherblades to kidnap him.
Jormag insists they’re not Tyria’s real enemy. It’s hard to take a manipulative elder dragon at their word, especially when they’ve left a wreckage of bitter wounds and broken bonds in their wake.
Blood Imperator Bangar Ruinbringer has led his Dominion followers to unthinkable ends in pursuit of victory.
There may still be a chance to turn the tide. Basil The Wanderer rendezvous with Rytlock to join a parley with Crecia, the legion imperators and Ryland.
We join the ranks of the Steel Warband and fight along Ryland Steelcatcher, then play as Ryland himself to explore Darkrime Delves.
Rytlock and Crecia have fallen out of contact, and now it seems Braham is striking out on his own to find them. This is the worst moment for our allies to isolate themselves.
Basil The Wanderer and allies rush to Bjora Marches in pursuit of Bangar as he attempts to subjugate Jormag.
While all seems quiet in the wake of Kralkatorrik’s defeat, whispers of trouble are stirring in the Northern Shiverpeaks.
Basil The Wanderer and his allies must reconcile themselves to their defeat and find a way to rejoin the seemingly hopeless battle.
Caithe has a lead on Glint’s legacy and wants to ask Ogden Stonehealer some questions, but the Durmand Priory isn’t exactly welcoming her with open arms.
Spearmarshal Zaeim is gathering representatives of the Elonian factions, hoping to forge an alliance of peace in Joko’s absence.
Basil The Wanderer heads to the Free City of Amnoon to talk Gorrik out of trouble, but he has to take care not to mention the Scarab Plague avoiding causing a massive panic.
Portals are still delivering Palawa Joko’s invasion forces to Tyria at an alarming rate, and Taimi may have picked up a lead on where they’re coming from.
While part of Dragon’s Watch keeps tabs on Kralkatorrik’s actions, Basil The Wanderer finds himself facing off against Palawa Joko’s forces.
It’s time to finally put a stop to Balthazar, but are Basil The Wanderer and his friends able to kill a god?
It seems Balthazar has built himself a war machine that harnesses magic from dragon crystals. Will the remnants of Glint’s power enable us to open up a portal to her lair?
The god of fire and war, Balthazar, has made an unexpected return, only to reveal himself as a ruthless manipulator with little regard for mortal life.
Balthazar’s assault on the Elder Dragons could spell doom for Tyria, making it crucial to find him before he strikes again. But, where does Basil The Wanderer begin the hunt for a rogue god?
The ancient mursaat, Lazarus the Dire, is not what he seems—and Marjory Delaqua has returned from her investigation with a desperate warning.
Her Royal Majesty, Queen Jennah of Kryta, requests Basil The Wanderer’s presence in Divinity’s Reach to help her root out corruption in the Ministry before crisis strikes.
Basil The Wanderer will find out if any chilling discoveries await him in the Shiverpeaks as he ventures closer to the Elder Dragon Jormag’s territory.
Basil The Wanderer and his allies must work quickly to find anything they can leverage against the new threats. But who can we trust?
As an old threat emerges into the light, what comes next will cast doubt on everything Tyria’s heroes think they know.
Braham, Canach, and Basil The Wanderer catch up with the rest of the team and forge deep into the jungle dragon’s stronghold as they track Zojja and Logan’s trail.
Basil The Wanderer decides to turn the team in the direction of Rata Novus upon learning the lost asuran city may have resources we could use against Mordremoth.
Basil The Wanderer leads his team into Auric Basin to advance deeper into Mordremoth’s territory and continue the search for Trahearne and the surviving members of Destiny’s Edge.
The Elder Dragon Mordremoth has risen, dominating the Maguuma Jungle and destroying the Pact fleet sent to confront it.
Time is running out: the Pact Fleet is poised to launch, and Glint’s egg is still missing. The time for truth has come.
To catch a thief, Basil The Wanderer must become a thief, but still be wary—following Caithe’s trail will take him down a strange, dark path.
While the Pact continues its preparations for the fight against Mordremoth, it falls to Basil The Wanderer to attempt to track the Master of Peace and the egg he carries.
Basil The Wanderer reports to Camp Resolve to observe Pact efforts, but he will be in enemy territory!
Can Basil The Wanderer convince uneasy allies to come together and cooperate, or will lingering tensions spell Tyria’s doom?
As the adventure of Basil The Wanderer continues, the whole of Tyria is threatened by the peril of the Elder Dragon Mordremoth.
Basil The Wanderer continues his adventures in the Maguuma Wastes and takes a stand alongside fellow heroes against an ancient, growing threat.
The Zephyrites have met with trouble, and there are rumors of a disturbance in the tangled western reaches of Brisban Wildlands.
The archvillain Scarlet Briar now descends upon Lion’s Arch with all her deadly forces. Will Basil The Wanderer and his allies be able to finally put an end to her?
Marjory Delaqua and Kasmeer Meade are investigating the illusory curtain that’s cloaking part of Viathan Lake, and they need help! What secret lies behind the veil?
The queen is preparing to address her subjects and visiting dignitaries from other cities—but someone else has plans for the queen’s speech.
Basil The Wanderer has received a letter from the mysterious E. They implore him to…
Basil The Wanderer is back to continue his journey through Tyria. We’re diving into Living World Season 1 with ‘Flame and Frost’.
Last time we took a look at some Handy Resources, today I’m taking you with me on my Daily Routine.
Before we dive back into Tyria, I want to share some of my favorite resources that help me daily during my adventures in the game.
To face Zhaitan and cleanse his corruption from Orr, Basil and Trahearne need to connect with the dying spirit of the land. Will they find the source of Orr and can the dragon be defeated?
At Trahearne’s request, Basil The Wanderer joins him in Concordia to discuss preparing the Pact’s campaign into Orr to confront Zhaitan.
Basil The Wanderer has been promoted to Lightbringer. His next mission is to find a possible double agent. He hasn’t reported in some time, and the order suspects he betrayed them…
Basil and Tybalt meet up with Ftokchak, the skritt. His people seem to have found several unusual dwarven artifacts. While looking at the artifacts, they realize the skritt have found something far more dangerous!
Basil The Wanderer heads to Lion’s Arch to witness Logan Thackeray reuniting with the other members of Destiny’s Edge.
Last time Basil The Wanderer confronted the shadows of his past. Now he is summoned to the throne room by Queen Jennah.
Logan has asked Basil The Wanderer to check in and talk about the Fall of Falcon Company.
Today we explore Queensdale the ol’ fashioned way. Follow Basil The Wanderer as he tries…
Today we explore Divinity’s Reach the ol’ fashioned way.
Basil The Wanderer receives a message from his friend Quinn. Let’s head to Divinity’s Reach and check up on our friend!
Basil The Wanderer finally sets his first steps outside Divinity’s Reach.
Now that I’ve returned to NERDSHOCK HQ, I also had to bring back my Journey Through Tyria series. In this special series I go on an adventure in Guild Wars 2 and take you along with me.